![]() Apparently, the Empathy Suppressor is of greater influence, as simply standing near a Sentry Turret may cause its Empathy Suppressor to accidentally activate, greatly reducing the Sentry Turret's feelings of empathy toward its foe. It is fitted with a Fire/No Fire Incident Resolution Chip, presumably to help the Turret distinguish when or when not to fire, an Empathy Generator and an Empathy Suppressor. The Personality Core of the Sentry Turret is located within the outer shell, right above the guns.They are propelled, shell and all, with a spring-loaded mechanism called the Projectile Acceleration Cylinder, which is guarded by the Aperture Turret External Barrel. In addition, bullets are not "fired" in the traditional sense. Aperture-Brand Resolution Pellets are the only type of ammunition that is recommended for use with a Sentry Turret. Aperture-Brand Resolution Pellets, the bullets for a Sentry Turret's guns, are simply dumped into its hollow body, called the Shell Redistribution Chamber this allows for an unusually large supply of ammunition for such a small device.The machine gun panels also close together in an erattic position if the turret is vaporised active. When passed through the material emancipation grill, they will emit a loud and long "oowowowowow" sound as it disintegrates, even if deactivated, suggesting they are only put in sleep mode when knocked over. ![]() These weapons, the machine guns, along with its antenna are normally hidden inside the body, during the Turret's "sleep mode". Upon seeing that there are no more targets, the Sentry Turret will return to sleep mode after three seconds. When no targets are in visual range, the Sentry will scan the area in a sweeping motion with its laser targeting beam. They will begin to fire at any visible targets (usually Test Subjects or intruders). ![]() Upon visual acquisition of the target, the Sentry Turret will come to full alert, and the machine guns will emerge.
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